(j)˽ᘌиZľC΄ղӛPӛĭh(hun)(ji)Ƕ(sh)WyܶͬWӛPӛIJ֣Xyȴoҵ_Чķvc֮ǰČԒͬ֔(sh)(ni)Lԓӛă(ni)ݾһЩ҂v~(sh)s200400~Wӛƽ100~Reԓӛă(ni)ݾҪ@ӿĕrg(ni)סҪă(ni)ҽBиZvеʲô(ni)Dzԓӛ
ҪͬWv⣬ӛPӛrĎcҎ(gu)tӛPӛrЧץסcĶ߷֔(sh)ՈĎׂWĹPӛՈxõģ|(zh)ߵĹPӛ
A.
Consider groups TV picture screen a second boy cake said two groups different one group throwing cake floor other group picture boy smiling cake same boy basically no face remember cake positive
B.
Consider two groups watch TV
Picture on screen
A second
Boy I said different
Cake floor
Other group smiling
Same boy
No emotion
Positive
C.
Two groups watch TV
Watch a picture on screen a second flash
Boy with a cake
One group saw boy angry throw cake
Other group saw smiling holding
Same boy
Image no emotion on his face
Describe the boy’s personality
Angry--negatively
Smiling--positively
@҂JݹPӛӛñ^ãһ҂cĂ
1. ԶZλӛ҂rʹ;
2. ӛa(chn)x;
3. ~~Zǰɷ^;
4. ʹ÷̖(ji)ʡrg
@Ҫ҂ƽrӛPӛrע@Щc(j)ݹPӛ҂Ա^شvеă(ni)ݡ
vвԓӛă(ni)
TASK 4
҂ҞҘעԓӛă(ni)ݣ
Consider this experiment. Two groups of people were asked to watch TV and while they are watching a picture flashed on the screen less than a second very quickly so it was barely noticeable.
The picture was a boy with a birthday cake. Now like I said there were two groups and each group saw a slightly different version of the picture. One group got the boy looking angry in fact he was actually throwing the cake on the floor. The other group got a picture of the boy smiling happy holding up the cake like he was offering it. Same boy same cake but different emotions expressed in each picture.
Everyone was then asked to look at a different image. Now this is a third imageright? Again it’s the boy and the cake but this time the image stayed on the screen. In this picture the boy’s just holding the cake basically no emotion on his face everything very neutral.
Now remember nobody knew they’d already seen a picture of this boy. After a minute everyone was asked to describe the boy’s personality. Those who’d been exposed to the image of the angry boy they generally described the boy’s personality negatively. Those who’d earlier seen the happy boy described him well positively.
@һƪҪӛĹ64~ȫĹ228~҂ԿvҪӛă(ni)ݱ^ҪӛҪУB~؏̓(ni)ݼɾɷ־ă(ni)߀зdz(ji)IJֱthrow the cake on the floor.
TASK 6
}ҪץסЃrֵIJֶᗉZ(ji)ȃ(ni)ˣֵf_^ֵă(ni)ݡg^ɲֵă(ni)ݺͽYՓDzҪӛ@ǵ}cͬWһҪ@cҪ`rgӛ䛲ҪIJ֡ҞҘעԓӛIJ҅Դ
So we’re talking about interior design uh specifically the basic principles typically used in home and office decoration in the United States. Effective designs create a delicate balance between two things you need unity and you also need contrast which is essentially a break in unity. Now this might seem a little contradictory but let me explain why we need both of these for an effective design.
The first principle we need unity in our design. Think of it as a consistency. Well an easy and very effective way to do this is by bringing together similar elements uh common example is by matching colors. You pick a color and use it for different parts of the room. Say you pick green and then use a light shade of green for the walls and maybe a somewhat darker shade for the fabric on the sofa and finally compliment that with a matching green rug.When elements match the room is unified and gives its resident a sense of order and comfort.OK but there is such a thing as too much unity. Remember you need a balance of 43 unity and contrast. If all you do is focus on unity the result will be a boring room! So what do you do?
Well you apply the second basic principle of design which is contrast. Contrast serves to disrupt or break up unity in places but in a careful and intentional way. Um well let’s continue using color as an example. To create contrast color contrast you need to abruptly change your color scheme once in a while. Uh let’s see you could throw bright red cushions on your dark green sofa for example. Contrast makes things stand out. The green will look even greener next to the red! So now your room is more interesting not completely the same.
But watch out! Too much contrast is also dangerous. Just like too much sameness is. Too much contrast will make the room feel busy chaotic.
C҂ƽrľУעӛPӛļmᗉһЩMrg(ni)֟oPoҪIJ߹PӛЧʺ|(zh)ֻҪϤÿ}͵cץסԓӛcᗉԓӛIJ֣ʹڻش^yvҲߺܶ֔(sh)ԼĴӵ÷c